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Sircookieman's ideas

 
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Sircookieman
Game Master


Joined: 22 Nov 2013
Posts: 82

PostPosted: Sat Nov 23, 2013 7:55 am    Post subject: Sircookieman's ideas  Reply with quote

the 2 ways i would like character
1)dice-less online system

you stats are split into 2
Advantages and disadvantages

Advantages are would you are good at or your powers
e.g. firearms dodge and driving are skills
Super strength and flying are powers
It want is good about your character

Disadvantages are the other way
they are weakness and your inability to do something
e.g. a weakness to a glowing stone
or unwilling to fire or the inability to fire guns

Stats
you start with your advantages
one +3
two +2
and three +1
your best skill or advantage is the +3

disadvantages start at
one -2
and two -1

all other skills are basically +0
you some understand but not alot

2) d100
180 point between
physical
Mental
Spiritual

All skill works off one or 2 of those
Dodge is the average of physical mental
and knowledge skills are mental
you have 50 point to want on skill
e.g.
so say you physical is 50 and mental 60
your dodge is 55 you could put 10 skill points on it
making dodge 65

advantages and disadvantages
you start with one advantage
and get disadvantages to get more advantages
1 for 1 unless i say so
I have the last say after checking your character

3)add on
name
background
any fluff stuff
and the way you look
has you see fit but i like some
any question
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admin
Site Admin


Joined: 22 Nov 2013
Posts: 18

PostPosted: Sat Nov 23, 2013 9:15 pm    Post subject: Reply with quote

will probably use the first system as it will be alot easier to police it as a GM even though it is lacking in randomisation but im happy so long as people adhear to rule 7, do not take the piss Smile
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Sircookieman
Game Master


Joined: 22 Nov 2013
Posts: 82

PostPosted: Sat Nov 23, 2013 9:30 pm    Post subject: Reply with quote

cool i'll use that for my frist game
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admin
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PostPosted: Sat Nov 23, 2013 9:32 pm    Post subject: Reply with quote

will have it that the GM will be the decider on how they want characters made and played for their games, will be easier and means that there is a bit of diversity of playing styles within the games

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